Designed by John Conway in 1970, The Game of Life is a game with 3 simple rules:
Though the game is intended to be a zero-player game that is entirely dependent on the intial conditions, you are allowed the option to add or remove pixels by clicking/tapping on the screen as the game is running.
You begin with a board of randomly set pixels which you can manipulate and observe the complexities of the simple system.
Similarly, you begin with a board of randonly set pixels, roughly half for you and half for the computer. Your goal is to have more of your pixels by end of the game by adding and removing pixels from the screen.
The same rules apply with 2 additional rule:
Pause | (P) | |
Settings | (ESC) | |
Return to Home | (H) | |
Speed Up | (Right) | |
Slow Down | (Left) | |
Scale Up | (+) | |
Scale Down | (-) | |
Randomize | (R) | |
Clear | (D) | |
Personalize | (X) | |
Chaos Mode | (C) | |
Info | (I) |
Desktop | |
---|---|
Click | Add Pixel |
Shift + Click | Remove Pixel |
Mobile | |
Tap | Add Pixel |
Tap & Hold | Remove Pixel |
Player Color | |
COM Color | |
UI Color |
My Color and COM Color cannot be the same!